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General Features |
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Easy to use, works seamlessly inside Rhino, and provides a host of
features that speed and simplify image rendering. |
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Uses both raytracing and radiosity to create sophisticated
single-frame images and animations. |
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Automatically calculates indirect light, hard and soft shadows, color
bleeding, reflections, translucency, transparency, refraction,
highlight, depth of field, and depth attenuation. |
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Supports multiprocessors and background processing. |
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Includes mathematically generated 3-D plants with seasonal
variation, giving realistic plants, shadows, and reflections. |
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Works inside Rhino. Render changes to the model immediately. You
never need to export or start over. |
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Includes radiosity technology providing unrivaled image quality and accuracy. |
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Interactive raytrace and radiosity rendering. |
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Quick raytrace rendering option with reflections, transparency, and shadows. |
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Progressive-refinement rendering algorithms with on-screen preview. |
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Interactive radiosity solution using OpenGL. |
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Render a partial window. |
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Save and restore plant, exposure, sun and sky, and environment settings. |
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Save and restore radiosity solutions with the model. |
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Batch rendering through scripts. |
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Multiprocessor support. |
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Background processing. |
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Graphical library browsers for materials and plants. |
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Comprehensive full-color PDF documentation and on-line, context-sensitive help. |
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Piranesi EPix support.
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RPC 3.0 support.
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Post-processing for quick adjustment of fog, glare,
glow, wireframe, and depth of field.
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Image Quality |
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Combine raytracing and radiosity for highest quality images.
Calculates light, shadows, materials, transparency, diffusion,
reflection, refraction, highlight, angular blend, and ClearFinish™
from surface properties. Flamingo’s accurate
lighting model produces sophisticated effects and high-quality images. |
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True specular reflection and transparency. |
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Shadow casting from all light sources. |
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Soft shadow edges, blurry reflection and translucency. |
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Refraction. |
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Depth of field. |
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Depth attenuation for transparent materials. |
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Antialiasing with extensive user control. |
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24- or 32-bit color output (16.7 million colors plus alpha channel). |
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Any resolution up to 16,000 by 16,000.
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Environment |
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Background options include solid color, gradient colors, and image map |
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Library of background images. |
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Ground plane with materials. |
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Procedural clouds. |
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Ambient light. |
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Haze. |
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Reflected environment.
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Light dome. |
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Alpha channel background. |
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HDR image background. |
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Sun and sky settings.
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Lighting |
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Directional, point, spot, linear, rectangular, and goniometric
lights, sun,
ground, and sky. |
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Unlimited number of lights. |
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Physically-based light sources and illumination algorithms. |
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Manufacturers photometric (IES) data supported for light fixtures. |
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Accurate daylight simulation (sun, sky, ground, and cloud cover components). |
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Sun angle specified by latitude, month, time of day. |
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Maps and city lists to select geographical location. |
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Exact solar time calculator. |
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Graphical adjustment of spot focus for spot lights. |
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Shadow casting on/off by object. |
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Adjustable light color in RGB or degrees Kelvin. |
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Intensity specified in watts. |
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Global illumination with light dome or HDR image.
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Materials |
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Extensive materials library. |
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Multiple library support. |
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Assign materials by layer or object. |
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Interactive material editor with live raytraced preview
of several materials at the same time. |
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Physically-based material properties. |
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Properties include reflectivity, transparency, highlight, and index
of refraction. |
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Depth attenuation control for transparent materials. |
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Customizable 2- and 3-D procedural textures, including marble,
granite, wood, tile, mask, angular blend, ClearFinish and blend. |
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Complex materials with multiple procedural textures. |
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3-D procedural bump maps, including fine and coarse textures and waves. |
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RGB and HSB color systems. |
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Extensive bitmap support. |
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Support for TGA, BMP, PCX, PNG, TIF, and JPEG file formats. |
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Color, transparency, and bump mapping. |
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Tiled, decal, and background bitmaps. |
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Planar, cylindrical, spherical, and u/v projections for decals. |
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Multiple bitmaps per object. |
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Color exclusion with sensitivity setting. |
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Adjustable transparency. |
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Drag and drop material to objects and layers.
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Landscaping |
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Extensive library with hundreds of fractal-generated 3-D plants
including wet and dry climate plants, cold and warm climate plants,
groundcover, and house plants. |
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Bitmap mask foliage geometry. |
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Library browser with multiple previews. |
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Generated from simple wireframe objects at render time. |
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Specify size by height or trunk diameter. |
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Pruning tools for removing lower branches. |
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Foliage density control globally or by plant. |
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Polygon groundcover. |
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Seasonal controls. |
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Interactive plant editor for creating or modifying plants. |
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